bn:03363509n
Noun Concept
Categories: All articles lacking reliable references, Shading, Virtual reality, Computer graphics algorithms, All articles needing additional references
EN
Gouraud shading  Nebulaud Shading  Garoud shading  Goraud shading  Gourad shading
EN
Gouraud shading, named after Henri Gouraud, is an interpolation method used in computer graphics to produce continuous shading of surfaces represented by polygon meshes. Wikipedia
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EN
Gouraud shading, named after Henri Gouraud, is an interpolation method used in computer graphics to produce continuous shading of surfaces represented by polygon meshes. Wikipedia
A method of simulating the effects of light and colour across the surface of an object, based on estimates of the surface normal of each vertex in a polygonal 3D model. Wiktionary
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